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AI Insights · Timothy · July 2024

Top 5 Tycoon Games on iOS in UAE - Q2 2024

In Q2 2024, leading tycoon games on iOS in the UAE showed varied performance in downloads, revenue, and active users, with notable trends across the board.

Top 5 Tycoon Games on iOS in UAE - Q2 2024

In Q2 2024, the top 5 tycoon games on iOS in the United Arab Emirates exhibited diverse performance metrics. Here's a closer look at the weekly trends in downloads, revenue, and active users for these popular apps.

Township from Playrix experienced a peak in weekly revenue at around $20K in mid-April, but this figure saw a gradual decline, reaching approximately $10.9K by mid-June. Weekly downloads also showed a downward trend, starting at 6.5K in early April and falling to about 1.6K by the end of June. Active users followed a similar declining pattern, decreasing from 23.8K to around 20.5K over the quarter.

Build Master: Bridge Race by FUNLINKING PTE.LTD. had a fluctuating revenue stream, starting at $4.4K in early April, dipping mid-quarter, and then peaking at $8.5K in the final week of June. Downloads mirrored this volatility, with a notable peak of 4.1K in mid-April and ending the quarter at approximately 860. Active users saw a rise towards the end of the quarter, from 1.8K in early April to around 2.5K in late June.

Hay Day from Supercell maintained relatively stable weekly revenue, hovering around $14.8K in early April and slightly increasing to $11.4K by the end of June. Weekly downloads saw a significant increase from 1K in early April to nearly 1.9K by the end of June. Active users remained strong and consistent, starting at 39.5K and reaching approximately 41.7K by the quarter's end.

Family Island — Farming game by Melsoft showed modest revenue, starting at $4.8K in early April and leveling off to about $1.3K by the end of June. Downloads experienced a peak of 1.1K in early May before settling around 678 by the end of the quarter. Active users remained relatively stable, fluctuating between 2.1K and 2.6K throughout the quarter.

Smurfs' Village from Garden City Games had the lowest revenue among the top 5, with a peak of about $670 in early June. Downloads were steady, averaging around 300 per week. Active users remained consistent, starting at 970 in early April and ending at approximately 1.1K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024